Found this pretty funny xD
Clip from the machinima series called 'Sanity Not Included'.
You should watch it if you don't already.
Seriously.
Wulf's Blog
Hey everyone! Thanks for visiting my blog! I update as often as possible with new posts on just about anything. Stay tuned!
Tuesday 5 April 2011
Sunday 27 February 2011
Black Ops vs MW2?
Black Ops seems to have many problems with online, like spawning problems, or how some weapons are overpowered , unlike Modern Warfare 2, where most weapons were equal, just with different advantages/disadvantages.
Black Ops did, however, have an amazing campaign, and zombies is alot of fun. Not to mention, there were many secrets throughout the game.
Overall, I can conclude that MW2 > Black Ops with multiplayer, but with campaign and co-op (Spec Ops and Zombies being the co-op modes) it's probably safe to say Black Op > MW2. If you look to your right there is a poll. Vote, and post why in the comments below.
Black Ops did, however, have an amazing campaign, and zombies is alot of fun. Not to mention, there were many secrets throughout the game.
Overall, I can conclude that MW2 > Black Ops with multiplayer, but with campaign and co-op (Spec Ops and Zombies being the co-op modes) it's probably safe to say Black Op > MW2. If you look to your right there is a poll. Vote, and post why in the comments below.
Thursday 24 February 2011
Minecraft, You Say?
So, as you can probably tell from my background, it would only be natural to begin a Minecraft post. Minecraft is a very addicting game. At first, it looks like a game that any small game business could throw together and sell cheaply; graphics aren't too appealing, gameplay looks simple, and there is nothing to achieve within the game aside from surviving.
But believe me, once you play it, you'll see why 1397962 people have purchased the full version. Aside from the apparent downfalls, this game provides you with unlimited possibilities. You imagination (and time) is the limit. And as you begin to play further, you will soon have become infatuated with the delightful graphics that welcome you into the world of Minecraft. They're more complex than you think, which is why most older computers tend to lag while playing.
The game places you in the shoes of a sole survivor stranded on a randomly generated world (the maps are always different =D) and you are tasked to survive the monsters that come out after dark. So, you get to work. Fashion armour from metal and cowhide. Cook pork in a furnace. Craft axes and swords, bows and shovels to aid you in deep caverns. And with all the left over wood, dirt, and cobblestone? Build a castle, a mansion, a bunker, or just a small dirt mound, if you wanted. Sett up a wall of fire or spikey cacti to defend your home at night. the possibilities are truly endless.
Here's a little enlightenment on the stereotypical reaction of a non-Minecraft player:
But believe me, once you play it, you'll see why 1397962 people have purchased the full version. Aside from the apparent downfalls, this game provides you with unlimited possibilities. You imagination (and time) is the limit. And as you begin to play further, you will soon have become infatuated with the delightful graphics that welcome you into the world of Minecraft. They're more complex than you think, which is why most older computers tend to lag while playing.
The game places you in the shoes of a sole survivor stranded on a randomly generated world (the maps are always different =D) and you are tasked to survive the monsters that come out after dark. So, you get to work. Fashion armour from metal and cowhide. Cook pork in a furnace. Craft axes and swords, bows and shovels to aid you in deep caverns. And with all the left over wood, dirt, and cobblestone? Build a castle, a mansion, a bunker, or just a small dirt mound, if you wanted. Sett up a wall of fire or spikey cacti to defend your home at night. the possibilities are truly endless.
Here's a little enlightenment on the stereotypical reaction of a non-Minecraft player:
International Debt for North America (Discussion)
Back again with another post! This post is going to be a 'discussion' like post, where the readers (like you!) can post your opinions in the comments. Today's topic is going to be regarding North American debt. How do you feel, knowing that the U.S. owes other countries around the world $14.1 trillion? Canada isn't doing so well, either. Us Canadians owe $560 million. That's $16.5k per person!
How do YOU feel about this? Now's your time to be heard by others. Speak your mind!
Canada debt clock: http://www.debtclock.ca/
U.S. debt clock: http://www.brillig.com/debt_clock/
How do YOU feel about this? Now's your time to be heard by others. Speak your mind!
Canada debt clock: http://www.debtclock.ca/
U.S. debt clock: http://www.brillig.com/debt_clock/
Wednesday 23 February 2011
Duke Nukem Forever
First off, Im going to start with the new game coming out soon, Duke Nukem Forever. Now, I'm a HUGE fan of the Duke Nukem series so when I saw the trailer, I went crazy. The game play looks fantastic (see video) and the Duke's quotes are still in, making way for a memorable experience.
The introduction of vehicles should be a new twist, along with the new "pickup one weapon, drop another" style of play, rather than the series' old Doom like ways of holding everything you picked up. Another introduction is having to reload weapons, whereas in the old games you could fire forever (as long as you had ammo, that is).
The biggest thing to mention is that the whole world seems to be interactive. From what I've seen, you can write on white boards, use urinals, turn on/off sinks, valves, etc. and even kick a field goal with a dead boss' eye. The best thing is though some of the aforementioned 'interactions' may seem pointless, there is a high chance they will be used to uncover power-ups or powerful weapons like in previous games.
Overall, this looks like an exciting game, and like many other Duke fans, I cant wait to play it, as it should be really good. But of course, "after 12 f***ing years it should be".
Without any further adieu...
The introduction of vehicles should be a new twist, along with the new "pickup one weapon, drop another" style of play, rather than the series' old Doom like ways of holding everything you picked up. Another introduction is having to reload weapons, whereas in the old games you could fire forever (as long as you had ammo, that is).
The biggest thing to mention is that the whole world seems to be interactive. From what I've seen, you can write on white boards, use urinals, turn on/off sinks, valves, etc. and even kick a field goal with a dead boss' eye. The best thing is though some of the aforementioned 'interactions' may seem pointless, there is a high chance they will be used to uncover power-ups or powerful weapons like in previous games.
Overall, this looks like an exciting game, and like many other Duke fans, I cant wait to play it, as it should be really good. But of course, "after 12 f***ing years it should be".
Without any further adieu...
Welcome!
Hey everyone who reads this! This is my new blog. In it, I will be posting pretty much anything, lol. Got ideas? Feel free to submit any as a comment to one of my posts.
I pretty will type up opinionated reviews on events, gaming, art, music, and anything else that comes to mind. Stay tuned!
I pretty will type up opinionated reviews on events, gaming, art, music, and anything else that comes to mind. Stay tuned!
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